One of the hardest tasks of being a DM is the act of keeping the players on course. Most players don’t want to feel railroaded, and some play tabletop RPGs […]
Where to Place Frost Traps in Rainbow Six Siege
Too often I see Rainbow Six Siege players choose Frost only to put her traps on the middle of the ground, easily visible and seemingly at random. Not that a […]
How to Plot a D&D Story for Your Adventure or Campaign
The surging popularity of D&D has given rise to a lot of great campaigns, but I’ve always felt the best part of any tabletop roleplaying game is the act of […]
Get Your Roguelike Gaming On In Rogue Party RPG
I’ve been designing roguelike games for almost ten years now. As much as they are replayable, they are also redesignable. There is almost an endless variety of design concepts that […]
Should a Paladin Be Able to Detect Evil Characters in Pathfinder?
One of the best things D&D changed in recent editions is the ability to sense or detect evil in characters or non-player characters. The fifth edition rules limit the ability […]
D&D Alignment: Does It Make Sense? Or Should You Scrap It?
The idea of good and evil as an actual essence that can be detected or a guiding force that is palatable is a popular concept of high fantasy, but should […]
Can You Have a Democracy in Your D&D Setting?
Many homebrew D&D settings have creative regions that range from being governed by feudal systems to tribal communities to independent cities and towns, but what about democracy in the land […]
What is ‘Railroading’ in D&D and Other TTRPGs?
If you are playing D&D 5th edition, you probably don’t have many adventures that involve railroads, but you may have some that involve railroading. A term for how a game […]